机械公敌
传奇
机械公敌
数据截止
05-102026
使用数 / 使用率
?
该传奇被选用的占比 (该传奇使用次数 / 全部传奇使用总数)
60.1%
上位数 / 上位比
?
该传奇在上位环境中的占比 (该传奇上位次数 / 全部传奇上位总数)
00.0%
冠军数 / 冠军比
?
该传奇夺得冠军的占比 (该传奇冠军次数 / 全部传奇冠军总数)
00.0%
转化率
?
该传奇进入上位的概率 转化率 = 上位次数 / 总出场套数
0.0%
上位分布
?
四强单指三四名 八强单指五六七八名
00.0%冠军
00.0%亚军
00.0%四强
00.0%八强
强度梯度
?
根据上位率、冠军率等综合评估的强度等级
T5
近期上位构筑
暂无数据
时间范围:
39 张卡 · 分析集 5
?
分析集仅保留每场赛事成绩前 75% 的卡组。 排名垫底的 25% 参考价值低,不纳入单卡质量计算。
卡图卡名类型
总携带
?
分析集中该传奇卡组携带该张卡的总次数
张数
表现分
?
综合评分,综合考虑平均名次与方差归一化后得出,越高越好
样本量
?
分析携带该张数的卡组数量
携带率
?
分析携带该张数的卡组占比
上位携带率
?
上位卡组中携带该张数的卡组占比
平均名次
?
携带该张数的卡组的平均排名百分位, 越低越好(0%=冠军,100%=末位), 括号内为128人比赛的相对估算名次
方差
?
代表稳定性,是平均名次的波动程度, 越低代表成绩越稳定
兰博
兰博英雄单位5×000.0%
×137.6240.0%73.4% (94)0.17%
×200.0%
×362.2360.0%42.5% (54)21.54%
兰博
兰博英雄单位5×000.0%
×100.0%
×200.0%
×35100.0%54.8% (70)22.76%
晶能阻断器
晶能阻断器单位5×000.0%
×141.2120.0%73.5% (94)
×244.8240.0%68.1% (87)7.30%
×363.0240.0%32.3% (41)17.35%
泡泡机
泡泡机单位5×000.0%
×137.6240.0%73.4% (94)0.17%
×200.0%
×362.2360.0%42.5% (54)21.54%
先见机甲
先见机甲单位5×000.0%
×100.0%
×200.0%
×35100.0%54.8% (70)22.76%
铁甲先锋
铁甲先锋单位5×000.0%
×100.0%
×200.0%
×35100.0%54.8% (70)22.76%
千尾监视者
千尾监视者单位4×049.4120.0%62.9% (81)
×100.0%
×259.6240.0%32.3% (41)17.35%
×341.0240.0%73.4% (94)0.17%
产量激增
产量激增法术4×060.0120.0%20.0% (26)
×100.0%
×241.0240.0%73.4% (94)0.17%
×343.8240.0%53.7% (69)13.01%
大幕渐起
大幕渐起法术3×053.4240.0%53.7% (69)13.01%
×151.2240.0%46.8% (60)37.83%
×242.2120.0%73.3% (94)
×300.0%
借鉴历史
借鉴历史法术3×049.4240.0%58.9% (75)20.31%
×100.0%
×256.2240.0%41.5% (53)30.36%
×342.2120.0%73.5% (94)
星落
星落法术3×041.6240.0%68.2% (87)7.47%
×100.0%
×258.3360.0%45.9% (59)26.66%
×300.0%
疾驰机械
疾驰机械单位3×037.6240.0%73.4% (94)0.17%
×100.0%
×261.8240.0%32.3% (41)17.35%
×355.7120.0%62.9% (81)
坏坏魄罗
坏坏魄罗单位2×058.3360.0%45.9% (59)26.66%
×100.0%
×200.0%
×341.6240.0%68.2% (87)7.47%
风箱炎息
风箱炎息法术2×062.2360.0%42.5% (54)21.54%
×100.0%
×241.6120.0%73.3% (94)
×341.6120.0%73.5% (94)
星芒凝汇
星芒凝汇法术2×062.2360.0%42.5% (54)21.54%
×137.6240.0%73.4% (94)0.17%
×200.0%
×300.0%
危险温度
危险温度专属法术2×055.0360.0%46.0% (59)26.78%
×100.0%
×246.2120.0%73.3% (94)
×347.0120.0%62.9% (81)
顺劈
顺劈法术2×055.0360.0%46.0% (59)26.78%
×100.0%
×247.0120.0%62.9% (81)
×346.2120.0%73.3% (94)
月蚀
月蚀法术2×050.5360.0%52.1% (67)28.33%
×146.2120.0%73.3% (94)
×253.1120.0%44.5% (57)
×300.0%
择日再战
择日再战法术2×037.2360.0%69.9% (89)6.03%
×157.7120.0%44.5% (57)
×259.7120.0%20.0% (26)
×300.0%
颂雷者 布林希尔
颂雷者 布林希尔单位2×037.2360.0%69.9% (89)6.03%
×163.0240.0%32.3% (41)17.35%
×200.0%
×300.0%
伊焚娜
伊焚娜单位2×037.2360.0%69.9% (89)6.03%
×100.0%
×263.0240.0%32.3% (41)17.35%
×300.0%
环刃舞者
环刃舞者单位2×037.2360.0%69.9% (89)6.03%
×100.0%
×257.7120.0%44.5% (57)
×359.7120.0%20.0% (26)
怒吼清算
怒吼清算法术2×037.2360.0%69.9% (89)6.03%
×157.7120.0%44.5% (57)
×259.7120.0%20.0% (26)
×300.0%
霹天雳地
霹天雳地法术2×037.2360.0%69.9% (89)6.03%
×100.0%
×263.0240.0%32.3% (41)17.35%
×300.0%
大老千
大老千单位1×058.4480.0%50.2% (64)23.37%
×100.0%
×241.2120.0%73.5% (94)
×300.0%
台前作秀
台前作秀法术1×058.4480.0%50.2% (64)23.37%
×100.0%
×200.0%
×341.2120.0%73.5% (94)
精灵迸发
精灵迸发法术1×058.4480.0%50.2% (64)23.37%
×100.0%
×200.0%
×341.2120.0%73.5% (94)
虚空索敌
虚空索敌法术1×058.4480.0%50.2% (64)23.37%
×141.2120.0%73.5% (94)
×200.0%
×300.0%
精灵提灯
精灵提灯装备1×058.4480.0%50.2% (64)23.37%
×100.0%
×200.0%
×341.2120.0%73.5% (94)
海克斯注力刚壁
海克斯注力刚壁装备1×054.8480.0%50.2% (64)23.44%
×100.0%
×244.9120.0%73.3% (94)
×300.0%
警觉的哨兵
警觉的哨兵单位1×054.8480.0%50.2% (64)23.44%
×100.0%
×200.0%
×344.9120.0%73.3% (94)
烬
英雄单位1×054.8480.0%50.2% (64)23.44%
×100.0%
×244.9120.0%73.3% (94)
×300.0%
火箭轰击
火箭轰击法术1×054.8480.0%50.2% (64)23.44%
×100.0%
×244.9120.0%73.3% (94)
×300.0%
卡莎
卡莎英雄单位1×040.5480.0%63.5% (81)13.60%
×160.0120.0%20.0% (26)
×200.0%
×300.0%
痛苦之酬
痛苦之酬法术1×050.5480.0%52.8% (68)25.76%
×100.0%
×249.4120.0%62.9% (81)
×300.0%
矢志不退
矢志不退法术1×050.5480.0%52.8% (68)25.76%
×100.0%
×249.4120.0%62.9% (81)
×300.0%
长剑
长剑装备1×050.5480.0%52.8% (68)25.76%
×149.4120.0%62.9% (81)
×200.0%
×300.0%
血性冲刺
血性冲刺法术1×050.5480.0%52.8% (68)25.76%
×100.0%
×249.4120.0%62.9% (81)
×300.0%
“敲”诈
“敲”诈法术1×045.7480.0%57.4% (73)25.43%
×100.0%
×254.5120.0%44.5% (57)
×300.0%